Breathe In The Air

Breathe In The Air is the stand of a Sarah Blue, featured in Mercury Dance. It is bound to a grandfather clock.

Appearance
Breathe is a Stand automatically bound to a grandfather clock, so it can be viewed by non-stand users. Breathe is completely autonomous, since its user doesn't have any control over it.

Abilities
Breathe In The Air is an automatic stand that effects the building it occupies, but not the user itself. The abilities of Breathe change depending on the time of day depicted on the clock it is bound to.

Hallucinations
If the bound clock reads 1:00, all creatures other than the user begin to heavily hallucinate terrible monsters. Each victim sees a different hallucination, which instills a terrible sense of fear and dread. Attacking this hallucinations will do nothing but make them worst. The only recorded way of dispelling these hallucinations is with the powers of Two-Headed Boy, creating similar monsters to cancel out the hallucinations.

Paranoia
If the bound clock reads 2:00, all creatures other than the user begin to grow suspicious of the others around them. Unlike most other abilities of Breathe In The Air, this ability starts slow, which makes the paranoia seem like natural suspicion. However as the creatures continue to stay in range of Breathe, the paranoia continues to grow to the point of near insanity. This sense of paranoia can be muted somewhat by Daytripper's numbing ability, but it cannot completely negate it.

Direction Scrambling
If the bound clock reads 3:00, all creatures other than the user lose all sense of direction. This can cause it's victims to get lost in very small and enclosed spaces resulting in looping pathways of travel and intense confusion. Even when utilizing stands to help with navigation, the affected targets will still wander aimlessly. The best way to counter this ability is to leave markers in rooms, so that it's victims can track which room they've already been in.

Chlorine Gas
If the bound clock reads 4:00, chlorine gas begins to fill the building Breathe In The Air is in causing all creatures other than the user to choke and gag. The gas produced is visible as a yellow green fog to non-stand users, and can kill it's victims within moments if they are not wary. While the gas itself isn't flammable, it can become quite explosive when combined with turpentine.